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Judul: INCREASING ENGLISH VOCABULARY THROUGH CROSSWORD PUZZLE GAME TO THE FIFTH GRADERS OF.....
Jumlah: 38 halaman
Tingkat: Mahasiswa
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TABLE OF CONTENT
COVER.............................................................................................................. i
TABLE OF CONTENT................................................................................... ii
CHAPTER I INTRODUCTION..................................................................... 1
A. Background of the Study..................................................................... 1
B. Problem Identification.......................................................................... 6
C. Problem Formulation............................................................................ 6
D. Objective of Study............................................................................... 6
E. Benefits of Study................................................................................. 7
CHAPTER II REVIEW OF RELATED THEORY..................................... 8
A. Theoretical Review .............................................................................. 8
1. Concept of Teaching and Learning for Young Learner.............. 8
a. Characteristics of the Young Learner.................................... 9
b. Characteristics of Good Teacher........................................... 10
c. Factor that Affect Learning English for Young
Learner................................................................................... 11
2. Vocabulary.................................................................................. 12
a. Definition of Vocabulary...................................................... 12
b. Kinds of Vocabulary............................................................. 14
3. Teaching English Vocabulary...................................................... 17
4. Concept of crossword puzzle game............................................ 19
a. Definition.............................................................................. 19
b. Why use crossword puzzle game........................................... 22
c. The procedure of crossword puzzle game............................. 23
B. Hypothesis .......................................................................................... 26
CHAPTER III RESEARCH METHODOLOGY.......................................... 27
A. Setting .................................................................................................. 27
B. Object of the Study .............................................................................. 27
C. Action Plan............................................................................................ 28
D. Data Collection Method........................................................................ 32
E. Data Analysis Method........................................................................... 34
BIBLIOGRAPHY
RESEARCH SCHEDULE
BUDGET ALLOCATION